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The Strengths and Weaknesses of the New Civilizations

In the Age of Empires Expansion: The Rise of Rome , there are four new civilizations to experiment with and discover. Of course, you'll still find your old favorites like the Assyrians, Greeks, Yamato, and Egyptians, but don't underestimate these new civs! If you should ever see a camel wandering through your camp, you might want to know what it takes to get rid of it!

Note: You can also find this information in your game manual. But if you've misplaced it or need a quick reference, just hop to this page.

CARTHAGINIAN
  • Transports are 30% faster.
  • Fire Galley gets +25% attack.
  • Academy units and all elephant units have +25% hit points.
MACEDONIAN
  • Academy Units have +2 armor vs. Slinger, Ballista, and Helepolis missile weapons.
  • Units with no range get +2 line of sight.
  • Siege Workshop units cost 50% less.
  • Units are four times as resistant to conversion.
PALMYRAN
  • Free tribute.
  • Gold per trade trip doubled.
  • Villagers cost 50% more, have armor, and work 20% faster.
  • Camel Riders are 25% faster.
ROMAN
  • Buildings cost 15% less, except towers, walls, and Wonders.
  • Towers cost 50% less.
  • Swordsmen attack 33% faster.


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