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Deployment
The act of strategically positioning the teams you control (before a battle begins). The operating principle is that some of these positioning arrangements are likely to be much more successful than others. "Redeployment" simply means the act of moving a unit to a new location during battle.
Enfilade Fire
When a fighting unit is attacked from the side, rather than from the front, that unit is said to have received enfilade fire. It's not as much of a threat to you in this game as it could be, as you'll never be fired upon by enemies positioned (hypothetically) beyond the edges of the Map View. It wouldn't really be fair to make the commanders of this game responsible for hostile fire from forces that can't be seen because they're "off the map" (although the real fighters in Market-Garden weren't similarly safeguarded). Of course, you can take enfilade fire from teams that are on the map (and return it in kind, too). In some ways, enfilade fire is more of a hazard to the attacked force because the flanks often go unprotected, whereas the front of a fighting unit typically remains braced for possible attack. Should one of your teams fall prey to enfilade fire, redeploy that team immediately and have them face the source of the fire. Next issue a Defend order (alternate tactic: use the Hide option, especially if you're under extreme pressure from the enemy). Other potential solutions for countering enfilade fire: retargeting your heavy weapons against the units firing at you; moving your infantry and/or armor so you don't outflank the enfilading enemy unit; or (as a final option) having the targeted unit pull back until it can reach cover.
Envelopment
Similar to a flanking maneuver but taken further. An envelopment tries to get behind a portion of the enemy's line by making a deep movement around his flank. A double envelopment attempts the same kind of deep penetration on both enemy flanks. If successful, this can result in the enemy being surrounded and cut off.
Flanking Attack
A maneuver that sends an attacking force around the side (flank) of the opposition's defensive line. This move gives the attacking force a definite strategic edge because it opens the defender up to enfilade fire and likewise causes him to shift his strength, and his attention, from the front of the unit.
Kampfgruppe
German for "Battlegroup." These were temporary formations created to counter emergency situations, cobbled together from whatever units happened to be in the threatened area. Varying in size from a company to a brigade, these ad hoc groups were made up of whatever was available: tanks, replacements, supply troops, idle Luftwaffe or Navy personnel, garrison troops, headquarters' staffs, bits and pieces of artillery, and were usually named after the officer delegated with forming them and leading them into battle. The Germans were masters at this kind of improvisation, and gave dramatic proof of the fact during Market-Garden. While the Allies were occasionally forced to create similar hodge-podge forces (as in the Battle of the Bulge), the Kampfgruppe doctrine was never officially recognized, nor were Allied officers trained in its techniques.
Line of Sight (LOS)
An invisible line connecting the eyes of a soldier and the enemy unit or vehicle he's trying to look at. Two teams standing at either end of an open field, for example, are totally within each other's LOS. Direct-fire weapons must have an unobstructed LOS to hit their targets. Due to the scale of Close Combat: A Bridge Too Far's battlefield maps, all weapons except mortars, grenades, and dynamite are direct-fire.
Recon Teams
To perform reconnaissance means to scout the terrain ahead of the main friendly force in order to spot enemy positions and units before they can open fire. Recon teams are usually small and highly mobile, armed with submachine guns and other short-range weapons. They tend to be excellent at "sneaking," but terribly vulnerable if they get into a firefight with a stronger enemy team. Utilize them carefully, where they'll do the most good. Never send them across open terrain or use them to defend a front-line position (unless it's a dire emergency).
Suppression
A heavy volume of fire that forces enemy troops to keep their heads down or to disperse and find cover. A suppressed team will be unable to shoot as often or as accurately as the side causing the suppression.
(You'll find lots more definitions and tons of facts, strategies, hints and tips in the Inside Move book. Check it out!)
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