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CyberStrike 2 Power Relay Towers

Without towers nearby, your CyberPod isn't going to have enough energy to keep up with energy demands. Creating a good network of towers so that you always have the maximum power to work with, is a key element in the game. With power your shields can regenerate. With more power, they can regenerate faster.

The more energy-intensive modules your CyberPod is carrying, the more power input you will need. Any module that lights up, such as Stealth, Shield Piercing, Phalanx, and Automated Repair, is using more power. As long as they are lighted (highlighted on your list of modules in the upper right corner of your screen), they are sucking power from your battery. You need power input to keep your battery charged.

If you are low on power input, you can lessen the drain on your battery by deactivating some or all of the modules that are currently on (highlighted) in your module list. Press the number key corresponding with the module bay number to turn it off. To turn it back on, press the number key again. Modules such as Automated Repair should be off when they are not needed. When the power supply from your battery drops to nothing, activated modules will start shutting themselves down automatically. In this case you are probably in trouble. If you get into a firefight, your odds of surviving are greatly reduced. Get back to your power grid, or order your Raven to drop some power relay towers in your area.


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