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Cheat Codes Revealed

The following codes below work in the single player game and in multiplayer co-op. They will not work in multiplayer death match unless cheats are enabled on the server using the +set_cheat 1 flag. To use the cheats, you must bring down the command console using the tilde key (the squiggly line next to the one key on most US keyboards), and type them in. Alternatively, they may also be bound to a key using the following command "bind <key> <cheat code or command>" without the quotes.

It's important to remember that cheat codes are not supported features. They are internal development tools only. Customer Support can not help you with any problems encountered in a game where cheat codes are used.

suckitdown <item>

This will give the requested item to the player. Valid items are listed below:

all, armor, array, chicken, fwall, health, hell, lshield, mace, mana, meteor, morph, phoen, rain, ring, staff, sphere, tele

playbetter

This will put the player in "god mode" and make him invulnerable. Note: While opponents can not do damage to the player while in god mode, he can still die in certain circumstances.

kiwi

This will put the player in "no clip mode" allowing him to fly, or walk through walls. Note: If the camera viewpoint clips through a solid surface, a disorienting "hall of mirrors" effect happens.

twoweeks

This will power up the player's weapons. This is equivalent to using the Tome of Power.

victor

This will turn "no target mode" on. The monsters (except for those designed to "ambush" when Corvus does something) will not see the player, or react.

kill

Causes the player's character to instantly self-destruct.

set singing_ogles 1

This is the only Easter Egg in the game really. When this flag is set, the ogles will sing their song as they work. Note: This command must be entered before you reach the Oglemines maps. Mercifully, you can also turn this flag off by the same command. Simply change the 1 to a 0.

meatwagon

Kills all of the monsters on a level except the Boss (if any).

crazymonsters

Causes all of the monsters on a level to go berserk, attacking whatever is closest to them including each other.

map <map name>

Takes the player to the named map. Valid map names include: ssdocks, sstown, sspalace, dmireswamp, andhealer, andplaza, andacademic, andslums, kellcaves, canyon, hive1, hive2, gauntlet, hivepriestess, oglemine1, oglemine2, dungeon, cloudhub, cloudquarters, cloudlabs, cloudsanctum.



Heretic II © 1998, 1999 Raven Software Corporation. Heretic® is a registered trademark and Heretic II™ is a trademark of Raven Software Corporation. Developed by Raven Software Corporation. Published and distributed by Activision, Inc.


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